• Truly unique guns, armor and stuff, is really one of the things in this game which made me cry. I mean why did they do this, the old unique system was perfect no on really complaine, but now you get a never ending double barrel shotgun, which is pretty unrealistic and shreds everything. Also the names are ridiculous i got a penetrating Fatman -.- I miss the true uniques

  • It took 2-3 min to read your post :D I am also not quite happy with the development of Dlcs in general, just saying EA and their ME3 first Day Dlc. There are good Dlcs out there, don't get me wrong, but thos are spare. I didn't like Honest Hearts somehow, the tribe stuff didn't catch me really. But damn Dead Money and Old World Blues were awesome, they were great and had in case of Dead Money a really good writen story, witch really took me in to the story of the Sierra Madre and in case of Old World Blues it was just hilarious and filled with awesome content, like the evil toaster, he is one of the best 'Npc's' ever. The Dlc's of Skyrim were good but not super good, except Dawnguard, which is a really goodie out there, with good storytelling and with maybe the first companion that you really fell in love with (seeing the petition people made to Bethesda, that they should make her mariable), but Dragonborn, i would say it's okay but not super good. It just looks like a bit worse version of the Shivering Isles Kind of Dlc's. When we already are at Shivering Isles, this one is (after my opinion) maybe the best Dlc Bethesda ever brought us. This world departed by madness, it's compelling story and really good and kinda new Dungeons they created, that's something really risky they tried their, but man they did their job good at this one. But now back to Fallout 4, i am interested to see what will come with and after Far Harbor, but the stuff that we already have or will get the day after tomorrow, is/seems good. I really liked Automatron, i know it isn't a story Dlc but it's a good story, but the most important thing is the Robotbuilding Part, i know many people say "that could have been created by modders with the G.E.C.K., but i think Bethesda version would maybe better then something a modder created, because of those big amounts of mods that you can smack on your robot. And about Wasteland Workshop, i am not sure what i should think about it, in this case except the cage fight stuff, this could have been created by modders easily and also mods that are kinda like Wasteland Workshop are on the nexus, but i think will make my opinion about it when it is released.

    Phew that was also quiet long, now i would like to here your opinon about my opinion about you opinion :D

  • It his hard to decide between Skyrim and Oblivion, but finaly i must say Oblivion. Mostly because of Shivering Isles, it is my favorite of all Dlcs that Bethesda ever made. It took Oblivion ( which was already awesome) and expanded it with a beautiful world, which is torn apart by madness. The story was interesting and somehow different, the dungeons had unique new style, especially those tree dungeons were chilling. My favorite moments were you had to fight a shadow of yourself or when you became a freagin Deadra Prince, solely from the Lore, this is an epic moment. But this Dlc wasn't the only thing that made Oblivion great, the sidequests of the base game were also interesting and compelling, with unique elements and stories. Oblivion is and will maybe always be ( we don't what Bethesda has in store for ES:VI ;D) myfavorite Elder Scrolls Game

  • If you are looking for fun, then you should go with a melee build. It can be so hilarious and really epic