• I'm not certain I'd agree that RPGs are literary forms, but I definitely disagree with the second paragraph. Looking at a traditional RPG scenario, like "Keep on the Borderlands," I can see Harrigan's point, although I don't concede it. I've run KotB 5+ times in the last 10 years and learned something from it each time. Looking beyond that -- what are games like The Mountain Witch and My Life With Master but tightly drawn games built around a scenario? They are very replayable and create new viewpoints on the same scenario each time.