Spent a bunch of yesterday cleaning up some vocal problems with this; here's an updated version. While I've done several instrumental albums, vocals are both difficult to record and frightening to release. I'll be attempting to make my next album all cover songs. We'll see how that goes. Rise has been my main game design project for ... probably around six years now. The current version is a card-driven investment game where the only way you can reap the rewards of growth is through combat. Think Acquire, but instead of a merger it's a g... The leaders of blinks thought you might also enjoy participating in BigDiceDave's Personal Blathering, so they've made it a part of their community neighborhood! Check out the rest of blinks community's neighborhood here. Sage and I are back with a new episode about what we missed in our year-long hiatus -- mostly (role-playing) games that are out or soon to arrive, with one major exception.