Asking because I found an abandoned /pico8 community a few days ago, and I'd like to revive it. Just in case, the Pico-8 is a retro-styled fantasy console with on-board development tools, that people have been using to make some surprisingly good games. Hello, everyone. I'm new here, nice to meet you. Was wondering where everyone prefers to publish games, because it kind of matters if you want people to play what you make. Sure, a developer should have their own website if they can afford it, but marketp... I've wanted to try my hand at web games for ages, and because I'm a hopeless Scala fanboi I've been playing with Scala.JS. I chose Pixi for no reason other than I liked the name. So far I'm working through the tutorials, and after the fairly stiff learnin... I took some code from the web and got it running again. The code autogenerates a minecraft world using cellular automata. Then I made a music video fly through. Code is 3 years old so likely out of date. Since digitl hadn't heard of these guys, I figure it's worth posting here. There is a lot of variation in quality, but there are some real gems, especially if you are into your pixel art: they held a competition called the Liberated Pixel Cup for building... Game icons! I love this site! The style is simple and easy to work with, the license is CC, and the curation is top notch. One day I will find a reason to use 'ninja velociraptor' I have a ton of music and loops (mostly electronic and sci-fi sounding), that you can use in your games. Just ask. What is a simple software for creating short loops and sounds effects that could work for a game? I'm thinking of something like the Figure app (https://itunes.apple.com/us/app/figure-make-music-beats-collaborate/id511269223?mt=8) but possibly for Mac OS ... I've started working on some kind of infinite voxel terrain thing in Unity. Currently trying to fix UVs and overlapping triangles in the mesher (surface nets).