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KNKL

KNKL

The official home of the KNKL Show on Imzy!

1354 members
Posted byAstreodeain/knkl-Apr 07 at 5:41 AM

Any tips on how to make compositions interesting to look at? Whenever i try to make something it always comes out as really dull and not interesting. I know the whole "flow line" thing, but it just never comes out as INTERESTING. Any ideas on what to do?

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Comments7
  • TygrenierApr 07 at 2:29 PMΔ

    I put together a little study sheet to look at, six images, with three slides. The first slide is just the images, the second slide is compositions, and the third slide is about character silhouettes and value range differences. I will reference the images from it in the following...

    1) When you plan an image, before you start sketching, decide what kind of composition you want in order to get the right feel for your image. Horizontal and vertical lines will make very stable compositions. Diagonal lines will imply action or power. Curved lines will imply focus and movement, and sometimes comfort. Use lines to indicate your composition without actually drawing any things. Your character should be represented with one or two large shapes...triangles pointing up and right angles make them feel solid, criss-crossing pieces and large points will feel powerful, and curves will make them feel active.

    2) When you sketch your image, think about the silhouette of your character, as well as anything near your character that might add visual interest (such as the pillars near Riven in image 4, or the rubble near Diana in image 6). Dangerous, evil, or fast characters might have lots of pointed pieces on their silhouette (like Vlad and Rengar in images 5 and 3, respectively). Strong or brave characters will have large shapes with few areas of negative space (Garen and Riven in 1 and 4). Mysterious characters might have silhouettes that fade away on one side (like Nocturne in image 2).

    3) To make your characters and compositions work, you have to use appropriate value ranges. The darkest darks and lightest lights should be on your character. The further back you go in the image, the closer together the lights and darks become. You can either have a dark background, and make your character well lit with high values (Nocturne in 2), or you can make the background lighter and your character darker (Riven and Diana in 4 and 6). A trickier thing to do is to have your background a middle range with close values, and really make sure the lights and darks on your character set it apart (Vladamir in 5 is the best example of that here).

    Hope something here helps.

    • AngelwingsApr 07 at 9:34 PM

      FYI - it asks us to log in to Squarespace to see the study sheet. Do you have a .pdf version or similar?

      • TygrenierApr 07 at 10:02 PM

        I'm sorry, I must have linked the config page...it should be fixed now, but let me know if it's not.

      • AngelwingsApr 07 at 10:09 PM

        Yup, all good.

    • AstreodeaApr 09 at 12:34 PM

      youre a hero to us all, thank you so much!

  • HeiraveApr 07 at 5:34 PM

    If you have the time I'd suggest doing some master studies. Study how the long dead great artists drew attention to their pieces and how they made composition. Otherwise I think Tygrenier has a great point about using thumbnails in your work. I hope this helps! :)

  • CivnopesApr 07 at 9:12 AM

    You should have more diagonal lines, not only vertical or horizontal ones!

KNKL

KNKL

The official home of the KNKL Show on Imzy!

1354 members
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