Refugees from other social media platforms, talking about games and geekery.
Layers of Fear - Psychedelic Horror Game
Layers of Fear on Steam
Layers of Fear is a first-person psychedelic horror game with a heavy focus on story and exploration. Players take control of a painter whose sole purpose is to finish his Magnum Opus. The player must navigate through both a constantly changing Victorian-era mansion and ghastly visions of the painter's fragile and crumbling psyche.
Part of April's Humble Monthly was Layers of Fear. I am absolutely in love with this game! It terrifies me and I just keep coming back for more.
What I love about it is that this isn't a survival horror game. There's no monster chasing you. There's no imminent danger. Instead, Layers of Fear is all about the creepy atmosphere and the story that unfolds as you discover just exactly how insane the main character is.
If you've ever played Gone Home, then you are familiar with how this all works. You wander around a big, ol' house, reading bits of paper and finding pictures and whatnot that let you piece together a story. Only, in this story, things have gone horribly, terribly wrong. And you are the cause of it. All the while that you are wandering around the house, your mind plays tricks on you. Or, does it? Is anything that you are seeing real? The house itself changes, reflecting either events that took place or...the state of the character's mind. Honestly, at this point, I'm not sure which. Maybe both?
I don't want to post any more than this because I don't want to spoil the story. (And, I haven't completed a playthrough, yet. So, I don't know, for certain, what happened. I have theories but...) Rest assured, though, that this story is creepy! I tried to play it at night with the lights out and noped right out of that. I kept playing, but turned the lights back on. (I'm a wimp.)




My brother played this on the Xbox. I watched a few of his videos and noped myself far, far away from it.
(laughs) I don't blame you! There have been points where I just stood in whatever room I was in and thought, "I'm not moving from this spot. It's relatively normal and if I don't move, nothing will go all whack-a-doodle."
But, then, I move. Because I'm a masochist.
I have been methodically walking through the house, opening every door, cabinet, drawer to find clues about what happened. At one point, though, I seriously considered just running. Running through the house, screw the exploration. Just get to the end of the hallway and don't look back. Ignore the noises! Keep running!
I played the Resident Evil 1st Hour demo when Angela was around. We got about 20 minutes in and I was like "This is awful" and she was like "Please turn it off." Not that the GAME was awful, but that being terrified was awful. She wasn't even playing and she was scared.
I just don't get the appeal of being scared. To me it's a bad feeling in my guts. I'm a big fat chicken! LOL
It's weird. I like the suspense. And, I am a story hound. So, for me...it's sort of like, "Holy crap, this is freaky. Oh shit...oh shit....Oh! Oh, look, a clue!" (reads and is horrified by the bit I learn) "That's terrible! But...why?"
/creeps through the house, looking for more story